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<title>play_diaries - powered by KickRSS</title>
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<description>KickRSS feed for play_diaries</description>
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<title><![CDATA[Shameless website promotion]]></title>
<link><![CDATA[http://nemzplaytime.blogspot.com/2007/12/shameless-website-promotion.html]]></link>
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<description>Playtime:- <![CDATA[MigdalOr, a growing progressive minyan in Washington Heights, has a beautiful new website.]]></description>
<pubDate>Sun, 4 Jan 2009 03:10:03 -0500</pubDate>
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<title><![CDATA[Reactions of a Jewish Orthodox Feminist]]></title>
<link><![CDATA[http://nemzplaytime.blogspot.com/2007/02/reactions-of-jewish-orthodox-feminist.html]]></link>
<guid isPermaLink="false"><![CDATA[http://nemzplaytime.blogspot.com/2007/02/reactions-of-jewish-orthodox-feminist.html]]></guid>
<description>Playtime:- <![CDATA[I just spent the day at the JOFA conference. I got up early and volunteered from 7:30-9:30 am. Then I could spend the rest of the day going to sessions. It was an intense, packed day that left me with a lot to think about. Let me discuss some points that affected me:]]></description>
<pubDate>Sat, 3 Jan 2009 15:10:04 -0500</pubDate>
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<title><![CDATA[Original Midrash Aggadah]]></title>
<link><![CDATA[http://nemzplaytime.blogspot.com/2007/10/original-midrash-aggadah.html]]></link>
<guid isPermaLink="false"><![CDATA[http://nemzplaytime.blogspot.com/2007/10/original-midrash-aggadah.html]]></guid>
<description>Playtime:- <![CDATA[When a blogger doesn't post for a while, it could be for a number of reasons, some good, some bad. Currently, I am very busy with several great, productive activities, which is making me very happy. But that does not mean that I am not writing. One of my goals for this year is not only to learn Torah, but also to share the learning and my thoughts on it with others through writing and teaching.]]></description>
<pubDate>Sat, 27 Dec 2008 03:10:07 -0500</pubDate>
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<title><![CDATA[From Death to Life]]></title>
<link><![CDATA[http://nemzplaytime.blogspot.com/2007/11/from-death-to-life.html]]></link>
<guid isPermaLink="false"><![CDATA[http://nemzplaytime.blogspot.com/2007/11/from-death-to-life.html]]></guid>
<description>Playtime:- <![CDATA[A little over a week ago, I spent Shabbat at a JACS retreat.  JACS  is an organization led by volunteers that connects Jewish alcoholics, chemically dependent persons, and their significant others to each other and to resources, so that they can help support each other through the ongoing process of recovery in a nurturing Jewish environment.  Part of that is also sharing knowledge about alcoholism and addiction with the wider Jewish community.  Unfortunately, denial that alcoholism exists in the Jewish community is still fairly common.]]></description>
<pubDate>Tue, 23 Dec 2008 03:10:03 -0500</pubDate>
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<title><![CDATA[New Job]]></title>
<link><![CDATA[http://nemzplaytime.blogspot.com/2008/05/in-limbo.html]]></link>
<guid isPermaLink="false"><![CDATA[http://nemzplaytime.blogspot.com/2008/05/in-limbo.html]]></guid>
<description>Playtime:- <![CDATA[I graduated! In the Fall I start a new job.  I'm finally transitioning from full-time student to full-time teacher.  I'll get to see what the classroom looks like from the other side.  I hope I'm ready.  Or at least that I will be by then.]]></description>
<pubDate>Fri, 19 Dec 2008 03:10:03 -0500</pubDate>
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<title><![CDATA[On Defense Unit]]></title>
<link><![CDATA[http://djcastgame.blogspot.com/2006/02/on-defense-unit.html]]></link>
<guid isPermaLink="false"><![CDATA[http://djcastgame.blogspot.com/2006/02/on-defense-unit.html]]></guid>
<description>How to be a Player:- <![CDATA[Defense Unit, as I mentioned before, is a very standard kill your enemies before they kill you game.  Instead of completely dismissing it, I committed myself to spending more than the five minutes of fun that I usually allocated to such games.  I wanted to see if I view games any differently now that I'm an adult.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:25 -0500</pubDate>
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<title><![CDATA[Grow Part 1]]></title>
<link><![CDATA[http://djcastgame.blogspot.com/2006/04/grow-part-1.html]]></link>
<guid isPermaLink="false"><![CDATA[http://djcastgame.blogspot.com/2006/04/grow-part-1.html]]></guid>
<description>How to be a Player:- <![CDATA[I am addicted to the Grow games, particularly the Grow RPG.   I really like the cartoon graphics and animation and I am excited about the possiblities for flash based games.  I think what is appealing about the game is its simpicity - yet there clearly is a strategy to win the game by defeating the dragon which hovers above this planet.  What hooked me in was the interplay between the each elements - what you pick and when determines what 'grows' in the game, and hence, how far the hero advances in the quest.   I have not beat it yet, but I assume that there is one set sequence that will win the game.  I found myself constantly revising my strategies as to what would be the most appropriate element to drop into the world at a paricular time.  I was slightly tempted to look up a 'cheat' for the game - which sequence would win - but I know that this would just take all the satisfaction out of actually beating it myself.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:25 -0500</pubDate>
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<title><![CDATA[I'm in, game on!]]></title>
<link><![CDATA[http://djcastgame.blogspot.com/2006/01/im-in-game-on.html]]></link>
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<description>How to be a Player:- <![CDATA[Greetings.  I'm Joachim, 2nd semester MA TESOL student.  In my youth I was an avid video gamer, a Nintendo-loyalist (I would turn up my nose at 'inferior' brands like Sega), but I lost interest as I turned 16, got a car, and started talking to girls.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:25 -0500</pubDate>
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<title><![CDATA[Widget Games]]></title>
<link><![CDATA[http://djcastgame.blogspot.com/2006/02/widget-games.html]]></link>
<guid isPermaLink="false"><![CDATA[http://djcastgame.blogspot.com/2006/02/widget-games.html]]></guid>
<description>How to be a Player:- <![CDATA[I decided my foray into this game class would begin with a dashboard widget game on my Mac.  I perused apple.com's house list of widget games, sorting through titles which looked promising.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:25 -0500</pubDate>
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<title><![CDATA[Go]]></title>
<link><![CDATA[http://djcastgame.blogspot.com/2006/02/go.html]]></link>
<guid isPermaLink="false"><![CDATA[http://djcastgame.blogspot.com/2006/02/go.html]]></guid>
<description>How to be a Player:- <![CDATA[I started playing Go this week.  I had never played this game before.  When I was in Japan I saw old men play it every afternoon in smoky dens-rain or shine.  I wanted to see what all the fuss was about this game.   I'm the type who usually tosses the manual away and dives straight for the controller.  However, before playing Go I read a little about it on wikipedia and familiarized myself with the basic rules of the game.   I figured I'd just figure out the angles as I went along.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:25 -0500</pubDate>
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<title><![CDATA[Playstation 2 -WOW!]]></title>
<link><![CDATA[http://djcastgame.blogspot.com/2006/02/playstation-2-wow.html]]></link>
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<description>How to be a Player:- <![CDATA[I decided that its about time that I put down these simple low-tech games I've been playing (widget games, go) and see what the big fuss is over the Sony Playstation 2.  After Super Nintendo, I abandoned the inner gamer in me and I've been out of practice ever since.  Games have advanced so much since that time that its been difficult to jump back in.  However two evenings of sampling the PS2 has awakened me from my video game console slumber.  I am now convinced that my life would be incomplete without that slim black console next to my TV.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:25 -0500</pubDate>
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<title><![CDATA[Go and Karate]]></title>
<link><![CDATA[http://djcastgame.blogspot.com/2006/02/go-and-karate.html]]></link>
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<description>How to be a Player:- <![CDATA[This semester I've taken a lighter courseload to accommodate a goal of mine that I've been pursuing since I was a 7th grader: a black belt in Oyama Karate.  Oyama Karate is a Japanese martial art, which is full contact and combines traditional practice with modern fighting techniques.  To those of you who played Street Fighter II, it is very similar to the style of Ken and Ryu - Shotokan Karate.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:25 -0500</pubDate>
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<title><![CDATA[First day of my blog & PIKMIN I]]></title>
<link><![CDATA[http://dragoncometrue.blogspot.com/2006/02/first-day-of-my-blog-pikmin-i.html]]></link>
<guid isPermaLink="false"><![CDATA[http://dragoncometrue.blogspot.com/2006/02/first-day-of-my-blog-pikmin-i.html]]></guid>
<description>The Dragon in NY:- <![CDATA[Finally, I set up my blog....Actually, I had done this before, and tried to find the one. BUT,  don't remember my id, blog title, password, etc...... I hope this time I can do work better on my blog. At least, I know some of us are gonna visit this blog, and can have pressure on keeping doing this, which is good...(or not?????)]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:24 -0500</pubDate>
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<title><![CDATA[Absolutely NO IDEA]]></title>
<link><![CDATA[http://dragoncometrue.blogspot.com/2006/02/absolutely-no-idea.html]]></link>
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<description>The Dragon in NY:- <![CDATA[WOW!! Absolutely No idea....I'm ready to read materials, since I've heard that there were lots of reading. BUT, I cannot even find where I should go for reading.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:24 -0500</pubDate>
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<title><![CDATA[Grow - a chat session]]></title>
<link><![CDATA[http://djcastgame.blogspot.com/2006/04/grow-chat-session.html]]></link>
<guid isPermaLink="false"><![CDATA[http://djcastgame.blogspot.com/2006/04/grow-chat-session.html]]></guid>
<description>How to be a Player:- <![CDATA[I'm telling you - this game is like a good drug!  Here is a chat session that I had with my friend last week.  I got him to play the game, and I think I hooked him.  Basically this is what transpires during the chat: I tell my friend about the game, he figures out how to play it in about 5 minutes, we discuss strategies, and at the end of it, he even tells another friend about the game.  It was fun playing along with him - as I'm sure you'll see if you read below.  Warning! Please skip this chat session if you are offended by curses and references to controlled substances.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:24 -0500</pubDate>
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<title><![CDATA[Gee Reading]]></title>
<link><![CDATA[http://djcastgame.blogspot.com/2006/05/gee-reading.html]]></link>
<guid isPermaLink="false"><![CDATA[http://djcastgame.blogspot.com/2006/05/gee-reading.html]]></guid>
<description>How to be a Player:- <![CDATA[If video games were destined to teach anything, I believe teaching foreign languages would be it.   Traditional classroom settings have failed throughout history to consistently produce successful foreign language learners.  Natural acquisition settings, in which people are exposed to language in context, and have ample opportunity to practice new linguistic forms is the ideal language learning environment.  However, the latter choice, relocating to an area in which the target language is widely spoken, is impractical to most people.  Video games offer an alternative to actually being in a foreign country: the possibility of recreating a context rich environment in which language learning can take place.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:24 -0500</pubDate>
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<title><![CDATA[NEED HELP]]></title>
<link><![CDATA[http://dragoncometrue.blogspot.com/2006/02/need-help.html]]></link>
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<description>The Dragon in NY:- <![CDATA[I'm still in the dark about civilization. Is there anyone interested in playing civilizaton??? let me know! Let's play together!!!]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:24 -0500</pubDate>
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<title><![CDATA[Educational video games]]></title>
<link><![CDATA[http://djcastgame.blogspot.com/2006/04/educational-video-games.html]]></link>
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<description>How to be a Player:- <![CDATA[I do believe video games have unique properties that can be incredibly educational.  I believe they have value, and aren't just an extension of "case based" instructional methods.  As an individual interested in second language acquistion, I can envision how a video game environment would be ideal for language practice, in a context rich, meaningful environment.  We have the technology and know how to create these games now, but hardly and of these "educational games" could stand alone as good games by themselves.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:24 -0500</pubDate>
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<title><![CDATA[Go book]]></title>
<link><![CDATA[http://djcastgame.blogspot.com/2006/04/go-book.html]]></link>
<guid isPermaLink="false"><![CDATA[http://djcastgame.blogspot.com/2006/04/go-book.html]]></guid>
<description>How to be a Player:- <![CDATA[I picked up a cool Go book over the weekend, Go!  More Than a Game! by Peter Shotwell.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:24 -0500</pubDate>
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<title><![CDATA[My 1st One!]]></title>
<link><![CDATA[http://wenjingzhou.blogspot.com/2006/02/my-1st-one.html]]></link>
<guid isPermaLink="false"><![CDATA[http://wenjingzhou.blogspot.com/2006/02/my-1st-one.html]]></guid>
<description>Wenjing Zhou's Game Blog for MSTU 5510.005:- <![CDATA[Hello, everyone. My name is Wenjing Zhou and I am an M.A in Instructional Media and Technology.  Regarding the game experiences, I do have a lot in my childhood when I played a lot of video games with my cousins. I still could remember those cassettes ( or those little yellow rectangular boxes? -_- sorry I have no idea how to say it) in which there are usually sixty or more than one hundred games among which the most famous one is 'Mario'. I think all the people know this game and love it. Since I entered my high school, I was busy with my schoolwork and seldom played any video games.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:24 -0500</pubDate>
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<title><![CDATA[Again lost my city!]]></title>
<link><![CDATA[http://dragoncometrue.blogspot.com/2006/02/again-lost-my-city.html]]></link>
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<description>The Dragon in NY:- <![CDATA[It seemed that I was doing much better than last week!]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:24 -0500</pubDate>
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<title><![CDATA[My Strategy for Diablo]]></title>
<link><![CDATA[http://wenjingzhou.blogspot.com/2006/02/my-strategy-for-diablo.html]]></link>
<guid isPermaLink="false"><![CDATA[http://wenjingzhou.blogspot.com/2006/02/my-strategy-for-diablo.html]]></guid>
<description>Wenjing Zhou's Game Blog for MSTU 5510.005:- <![CDATA[My cousin has been playing Diablo, Diablo Two and the extension version for a long time. But he still find it hard to conquer the hell level on his own. (Here I will explain a little bit about 'what is hell' though I think nearly all of my classmates have played or tried this game. In Diablo, if you have finished all the tasks and beated the final boss, you may think you have finished the game. No..the game is far from being over. There's nightmare and hell level waiting in front of you. In Nightmare and Hell level, you have to finish the same tasks and beat the same bosses, but the differences are the monsters will be much stronger and your resistance level will be lowered. )Ok, I will continue now. Thus, he decided to invite me to develop a new character to assist him. I have been working hard on my character in my winter break but since I am a novice in the game I only finished chapter one and chapter two. Later, I think the progress is too slow and I decided to quit the game.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:24 -0500</pubDate>
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<title><![CDATA[Continue on Diablo]]></title>
<link><![CDATA[http://wenjingzhou.blogspot.com/2006/02/continue-on-diablo.html]]></link>
<guid isPermaLink="false"><![CDATA[http://wenjingzhou.blogspot.com/2006/02/continue-on-diablo.html]]></guid>
<description>Wenjing Zhou's Game Blog for MSTU 5510.005:- <![CDATA[This week I continued my journey on Diablo coz I really like myself now(actually the amatar in the game ) since I am a much stronger one who could raise five skeletons and a golem to fight for me. I really enjoy this less effort play mode. All that I do is to stand by, cast some black magic on the monsters and press space button to see what goods are on the ground. ( This new feature of shortcut is really impressive and exciting coz I still remember my first time playing Diablo 7 years ago when I felt difficult to pick things up. Always I could hear a ring sounded like 'Ding' dropped off in a chaotic battle which took me about 10 minutes to get the triumph but later cost me 15 minutes to find the valuable ring or emulet. ) Soon I found it boring to just stand aside and watch my skeletons fight. I admit it is an easy job but I need more impetus to continue the game. I talked to my cousin complaining that the game is less exciting and getting boring. My cousin pointed out that I...]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:23 -0500</pubDate>
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<title><![CDATA[My emotional experiences in game playing]]></title>
<link><![CDATA[http://wenjingzhou.blogspot.com/2006/02/my-emotional-experiences-in-game.html]]></link>
<guid isPermaLink="false"><![CDATA[http://wenjingzhou.blogspot.com/2006/02/my-emotional-experiences-in-game.html]]></guid>
<description>Wenjing Zhou's Game Blog for MSTU 5510.005:- <![CDATA[I played a lot of video games when I was in my childhood. At that time, we only had those simple but classic little games such as Mario. Although the game is designed like a cartoon and Mario is nothing similar to me, I still felt nervous when I was playing the game and was totally concentrated on the game as if I was the charater there. I felt scared when Mario was about to conquer a difficult task. I felt excited when I defeat the horrible dragon at the end of each level. Sometimes, the fear prevented me from acting well that before I made a great leap, I felt inconfident and this feeling usually led to my failure. Now with the technology advanced, games look more real. Using 3-D or even 4-D technology enables players to get totally involved into the scenorios or fighting and they are more easily to put themselves into the character's positions that will naturally arouse their feelings. I tried a PS2 game this week called So Calibre II. This game is quite similar to the fighting...]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:23 -0500</pubDate>
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<title><![CDATA[Games and My Identity]]></title>
<link><![CDATA[http://wenjingzhou.blogspot.com/2006/03/games-and-my-identity.html]]></link>
<guid isPermaLink="false"><![CDATA[http://wenjingzhou.blogspot.com/2006/03/games-and-my-identity.html]]></guid>
<description>Wenjing Zhou's Game Blog for MSTU 5510.005:- <![CDATA[This weekend I hanged out with some friends and played 'Game of Killer' ( I translate it literally from Chinese). This game is very popular in China but it's my first time to play. First, to play this game, the minimum number of players should be six to eight, otherwise the game will be no more challengable. Then, since we have eight people, we selected one judge and remained seven players. We picked out eight cards and put a star on one of the card. After the cards were distributed, the one who got the star card will be the killer and this secret will only be known by the judge and the killer until someone has been killed and died. At the first round, the judge said ' It's late now, everyone closes his eyes and goes to bed.' Everyone closed his eyes except the killer. The killer now could use either gesture or eye contact to tell the judge which person he kills. Then after the judge said' It's time to wake up and Mary(for example) has been killed', everyone opens eyes and...]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:23 -0500</pubDate>
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<title><![CDATA[Games I played in the last few weeks]]></title>
<link><![CDATA[http://wenjingzhou.blogspot.com/2006/03/games-i-played-in-last-few-weeks.html]]></link>
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<description>Wenjing Zhou's Game Blog for MSTU 5510.005:- <![CDATA[Set]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:23 -0500</pubDate>
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<title><![CDATA[Games, educational or not?]]></title>
<link><![CDATA[http://wenjingzhou.blogspot.com/2006/04/games-educational-or-not.html]]></link>
<guid isPermaLink="false"><![CDATA[http://wenjingzhou.blogspot.com/2006/04/games-educational-or-not.html]]></guid>
<description>Wenjing Zhou's Game Blog for MSTU 5510.005:- <![CDATA[This week my friend sent me a link and added a comment: Be sure to watch it!! I opened this web page with curiosity,finding it a player's play video and what makes it different is that his skill is nearly perfect.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:22 -0500</pubDate>
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<title><![CDATA[Games for educational purpose]]></title>
<link><![CDATA[http://wenjingzhou.blogspot.com/2006/04/games-for-educational-purpose.html]]></link>
<guid isPermaLink="false"><![CDATA[http://wenjingzhou.blogspot.com/2006/04/games-for-educational-purpose.html]]></guid>
<description>Wenjing Zhou's Game Blog for MSTU 5510.005:- <![CDATA[Last week I played a PS2 game my friend long time ago recommended to me. It is a singing game and basically your task is to sing a pop song in a correct tempo and rhythm. The name of this game is Karaoke Revolution and due to its success, it has introduced its volume 3 in which a lot of recent popular songs have been added. To play this game, you only need to purchase an accessory like a headset or a microphone. At first, I regard this game as an easy one since I am quite good at singing and my piano learning experiences have made me good sense on tempo and rhythm. Then when I started playing the game, I found it hard to catch the words. This game wants to make the tempo in an excessively accurate way that even a short word such as 'promise' will be seperated into two parts like'-pro-  -mise-'and when all the words are arranged in this way, it's quite hard for me to catch up with them. I don't know whether this is because I am a foreign student and not familiar with the language...]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:22 -0500</pubDate>
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<title><![CDATA[Small Games]]></title>
<link><![CDATA[http://wenjingzhou.blogspot.com/2006/04/small-games.html]]></link>
<guid isPermaLink="false"><![CDATA[http://wenjingzhou.blogspot.com/2006/04/small-games.html]]></guid>
<description>Wenjing Zhou's Game Blog for MSTU 5510.005:- <![CDATA[I was a fan of video games when I was a child. At that time, I played video games all day long with my cousin. After I grow up, though I like games as I always did, I prefer small games since I don't want to waste much time and energy on those online games(star crafts,etc.) and I know that if I start to play them, I will be addicted to them. I want games to be an entertainment instead of a task to me that when I want to rest and have fun, I play them for a short time and will not feel the responsibility or ambition to conquer something. To me, the games on MSN are proper for me but with only one inconvenience that whenever I want to play, the only way I can start a game is to find a friend on MSN and invite him to the game. This has troubled me for a long time until yesterday when I turned to my cousin, he told me to go to www.zone.com and have fun. All the games on that website are small games and the type of games I used to play on MSN. On that...]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:22 -0500</pubDate>
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<title><![CDATA[Final Thoughts]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2005/12/final-thoughts.html]]></link>
<guid isPermaLink="false"><![CDATA[http://hoffah.blogspot.com/2005/12/final-thoughts.html]]></guid>
<description>HOFFMANIZATION:- <![CDATA[What is 'social' about social software?]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[Individual Analysis v3.0]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2005/12/individual-analysis-v30.html]]></link>
<guid isPermaLink="false"><![CDATA[http://hoffah.blogspot.com/2005/12/individual-analysis-v30.html]]></guid>
<description>HOFFMANIZATION:- <![CDATA[I don’t know why, but I’ve been surprised by the number of people toting portable gadgets on the subway these days.  Recently, on a Manhattan bound J train, I noticed four people playing Play Station Portables. There were only about 20 people on the train so it was hard to ignore the coincidence of four individuals all playing PSPs. I know they are popular, but 4 on one subway car!?]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[Textbook Economics]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2005/10/textbook-economics.html]]></link>
<guid isPermaLink="false"><![CDATA[http://hoffah.blogspot.com/2005/10/textbook-economics.html]]></guid>
<description>HOFFMANIZATION:- <![CDATA[The Brain Lehrer Show (WNYC, public radio) is covering "Textbook Economics" today. If the dicussion is any good I'll update with some transcripts. Usually the show's podcast can be downloaded for gratis at iTunes (that is NOT an endorsement).]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[My Techno-Biography]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2005/09/my-techno-biography.html]]></link>
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<description>HOFFMANIZATION:- <![CDATA[I grew up in Ira, Vermont (population ≈ 455). Not exactly Silicon Valley, but a nice, quiet spot for a young boy to bond with his first computer. It was around ’83 when a Commodore 64 first descended upon the Hoffman household, and in an era of arcade games, this gray box captured my undivided attention.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[Trial Posting]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2005/09/trial-posting.html]]></link>
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<description>HOFFMANIZATION:- <![CDATA[Hello everyone!]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[Individual Analysis v2.0:]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2005/10/individual-analysis-v20.html]]></link>
<guid isPermaLink="false"><![CDATA[http://hoffah.blogspot.com/2005/10/individual-analysis-v20.html]]></guid>
<description>HOFFMANIZATION:- <![CDATA[Confession: a few years ago I wanted to buy the Nokia N-Gage. Stop laughing, I really did. It was a gadget-geek’s dream and I had to have one. The notion of an all-in-one portable made me weak in the knees. As I surfed the web for a place to buy one, I decided it would be wise to read a review or two of the product first. To my dismay the N-Gage was viewed as a major flop. Every article chided it as a clever idea that was woefully executed. What to do? I couldn’t bring myself to ignore popular opinion, but I really wanted one. In the end, logic prevailed. Nokia never got my money and I never got my N-Gage.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[2nd Coming]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2005/09/2nd-coming.html]]></link>
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<description>HOFFMANIZATION:- <![CDATA[This is my second post. Still feeling my way through the mechanics of running a blog. The learning curve is a little steeper than I anticipated. Must spend more time with my hands-on on the dashboard. Found some interesting info on the blogging phenomenon at the PBS webiste. It's called "Welcome to the Blogosphere" (link).]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[Sign of the Times]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2005/10/sign-of-times_08.html]]></link>
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<description>HOFFMANIZATION:- <![CDATA[Added the words blog and metacognition to the ol' Word dictionary.  Mixed feelings.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[Individual Analysis v1.0]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2005/09/individual-analysis-v10.html]]></link>
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<description>HOFFMANIZATION:- <![CDATA[For my first Individual Analysis, I’ve decided to take a round-about stab at some of the ideas that keep pestering me as I read Barabási’s Linked. The book is basically a crash course in the phenomena behind large networks. Many of the concepts are intriguing and they will undoubtedly influence how many disciplines think about the exchange of ideas and information.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[Thoughts on the First Round of In-Class Games]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2006/02/thoughts-on-first-round-of-in-class.html]]></link>
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<description>HOFFMANIZATION:- <![CDATA[I want to start off by saying that I thoroughly enjoyed hearing about the games the three groups presented. I was impressed on all levels, especially considering how difficult it can be to come up with an original idea, let alone actually having that idea take-shape enough to be fun enough to play. Kudos to all involved.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[Out of the Garden]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2006/02/out-of-garden.html]]></link>
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<description>HOFFMANIZATION:- <![CDATA[Darwinia is a unique game. So far, I've been more intrigued by the feel, look and attitude of the game, than the game play itself. The retro-feel of the game draws me in.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[Issue Entrepreneurship Proposal]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2005/10/issue-entrepreneurship-proposal.html]]></link>
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<description>HOFFMANIZATION:- <![CDATA[For my project, I’ve decided to support the spread of open-air internet access to major metropolitan areas. I believe the move to ubiquitous Wi-Fi in large population centers is inevitable and it will partially define the next chapter of the information age. Ideally, citywide Wi-Fi will bring a host of benefits to cities and the people living in them. These benefits include economic growth, social development as well as alleviating the digital divide. For these reasons, I stand in favor of cities proposing a public wireless initiative.]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[Entering Darwinia]]></title>
<link><![CDATA[http://hoffah.blogspot.com/2006/02/entering-darwinia.html]]></link>
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<description>HOFFMANIZATION:- <![CDATA[]]></description>
<pubDate>Wed, 17 Dec 2008 03:11:04 -0500</pubDate>
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<title><![CDATA[Play Log #2 - Human vs Machine]]></title>
<link><![CDATA[http://showtime27.blogspot.com/2006/02/play-log-2-human-vs-machine.html]]></link>
<guid isPermaLink="false"><![CDATA[http://showtime27.blogspot.com/2006/02/play-log-2-human-vs-machine.html]]></guid>
<description>The Game Journal:- <![CDATA[The Game Journal]]></description>
<pubDate>Wed, 17 Dec 2008 03:10:26 -0500</pubDate>
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<title><![CDATA[GTA - trying to navigate the world]]></title>
<link><![CDATA[http://showtime27.blogspot.com/2006/03/gta-trying-to-navigate-world.html]]></link>
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<description>The Game Journal:- <![CDATA[So I intentionally selected GTA as a game to play because historically games in fictional worlds with a high degree of player movement have not kept my attention for too long.  I seem to get frustrated easily by an extreme lack of structure.]]></description>
<pubDate>Wed, 17 Dec 2008 03:10:26 -0500</pubDate>
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<title><![CDATA[GTA - First Attempt]]></title>
<link><![CDATA[http://showtime27.blogspot.com/2006/02/gta-first-attempt.html]]></link>
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<description>The Game Journal:- <![CDATA[So here goes -- the sports gamers first attempt to sort out this world of Grand Theft Auto.  This whole concept was new - a world where you can explore freely with very few limiting constraints.  As a lifetime sports gamer and board game player, this vacuum of rules and time constraints, etc felt really awkward at first.]]></description>
<pubDate>Wed, 17 Dec 2008 03:10:26 -0500</pubDate>
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<title><![CDATA[Play log # 1]]></title>
<link><![CDATA[http://showtime27.blogspot.com/2006/01/play-log-1.html]]></link>
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<description>The Game Journal:- <![CDATA[So I was comfortably at home the other night doing work on my couch when I get a call from a friend who wants some advice on how to optimize recruiting in NCAA College Football 2005 for PS2.  He's only 2 blocks away as it turns out, so rather than do the responsible thing and chat on the phone for a bit and get back to my work, I get dressed, walk over and proceed to spend a number of hours in front of the screen.]]></description>
<pubDate>Wed, 17 Dec 2008 03:10:26 -0500</pubDate>
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<title><![CDATA[September 12]]></title>
<link><![CDATA[http://showtime27.blogspot.com/2006/04/september-12.html]]></link>
<guid isPermaLink="false"><![CDATA[http://showtime27.blogspot.com/2006/04/september-12.html]]></guid>
<description>The Game Journal:- <![CDATA[Our discussion last week about ideological games / simulations, including September 12 very much peaked my interest.  It quickly became clear to me during our discussion that having control of an underlying set of assumptions that drive a simulation can be very powerful.  I can think of numerous contexts in which this ideologically-driven simulation idea could eventually be a strong force in shaping public opinion, encouraging debate, etc, or as Frasca writes "If video games are indeed persuasive tools, then they can be used for conveying passionate ideas."  I spent some time playing September 12th this week and even more time exploring this idea of ideological games and the potential ramifications of this genre.]]></description>
<pubDate>Wed, 17 Dec 2008 03:10:26 -0500</pubDate>
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<title><![CDATA[Test Post]]></title>
<link><![CDATA[http://showtime27.blogspot.com/2006/01/test-post.html]]></link>
<guid isPermaLink="false"><![CDATA[http://showtime27.blogspot.com/2006/01/test-post.html]]></guid>
<description>The Game Journal:- <![CDATA[Just testing to make sure the showtime27 Game Journal is up and functional !]]></description>
<pubDate>Wed, 17 Dec 2008 03:10:26 -0500</pubDate>
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<title><![CDATA[Interest and Analysis]]></title>
<link><![CDATA[http://michaelmstu5510.blogspot.com/2006/02/interest-and-analysis.html]]></link>
<guid isPermaLink="false"><![CDATA[http://michaelmstu5510.blogspot.com/2006/02/interest-and-analysis.html]]></guid>
<description>Play Diary:- <![CDATA[When I clean the dirt off my sneakers on the gym floor, it is because I want just a little extra advantage;  the ability to cut a split second faster, to defend a little better.  Everything I do on the court, from the little things right up to shooting the basketball. firing a pass or grabbing a rebound are done with one goal in mind.  Winning.]]></description>
<pubDate>Wed, 17 Dec 2008 03:10:11 -0500</pubDate>
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<title><![CDATA[Is there really a strategy here?]]></title>
<link><![CDATA[http://michaelmstu5510.blogspot.com/2006/02/is-there-really-strategy-here.html]]></link>
<guid isPermaLink="false"><![CDATA[http://michaelmstu5510.blogspot.com/2006/02/is-there-really-strategy-here.html]]></guid>
<description>Play Diary:- <![CDATA[This week while playing The Sims  and Civilization I realized again why I rarely get deeply involved with video games.]]></description>
<pubDate>Wed, 17 Dec 2008 03:10:11 -0500</pubDate>
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